![]() These animals will spawn in certain biomes, some others will only be available via traders. Some of the mechanics are simple, others much more complex. ![]() The philosophy of this mod is that every new creature tries to bring some new mechanic into the game, whether it be walking tanks, living resource farm, indestructible plant monsters, night time stalkers, or plain speedy giant spiders. Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds.
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